aji 味道
Aji keshi 解消余味 a move which destroys one’s own potential
anti-atari 反打 anti-beating;anti-attacking
anti-suji
atari(by playing atari at a) 打(在A位打)to beat;to chase;to capture;to seize;to cut-attack;to check
bango 番棋 gamematch
bigmoyo 大模样作战 to make a large frame work
bonte(honte)本手 proper move
byo-yomi 读秒 second counting
chuban 中盘 Middle game
cut-atari 打吃;断打to beat;to attack
daidaigeima 超大飞the great great knight’smove
dame 单官;气 single end game point;liberty
Damezumari 气短 a short age of liberties
dan 段 high-grade
dan grading 段位 rank
dengo 一块待做活的棋a solid,insufficient mass of stones
double atari;ryo-atari 双打吃 double beating;double attacking
double ko;ryoko 双劫 double seesaw-fight
double sente;ryosente 双方先手 double initiative move
five-pointnakade梅花五(聚五)bulky five
flowerviewingko花形劫;看花劫 a flower-viewing saw-fight
furikawari 交换 exchange;trade;swap
fuseki 布局;序盘opening;during the opening
gaisei 外势 outside influence;outward influence
gankei 眼形 eye-shape
geima;kogeima 飞;小飞 a knight’smove
geta 枷;封 net(to net the white cutting stone);fence
goban 棋盘 board;full size board;teaching board
godokoro 棋所ancient japanes ego institute
gotsubo:go-ke 棋盒;棋罐box:bowl
go;igo 围棋weichi(weiqi)
go-ishi 棋子(扁圆形)stone(oblate);piece;(men)
Gosei 棋圣(小棋圣)Gosage
gote 后手a move losing initiative,a passive move(a move or position in which the opponent does not need to answer.)
gote no sente 后中先 a passive move,having initiative
gukei 愚形 bad shape
gyaku sente 逆先手 a reverse initiative move
gyaku yose 逆官子 a reverse end point
hamete 欺招;欺着;嵌手trick play;trick move
hanko 半劫 half-seesaw-fight
hanami-ko 无忧劫 picnic seesaw fight
hana-zuke 鼻顶 nose attachment
hane 扳 (to play hane at 1);(to push in to the hane);(to throw a stone into the weakness of w’s hane with 3)扳 to bend
hane-at-the-head-of-two 二子头必扳 bend around the-head of-two
hane-kaeshi 反扳 anti-bend
hangan 半眼 half an eye
han-moku 半目 half a point
hasami 夹 pincer;squeeze;(to play the squeeze); pincer attack
hasami-kaeshi 反夹anti-pincer
haya-go 快棋赛 fast game;high speed game
hazama 穿象眼a move at the middle pointof a diagonal jump
hazama tobi 象飞 diagonal jump
hiri(a)ki 拆to extend;extension;to make extension
hon-ko 半劫 a half see saw fight
Honinbo 本因坊 a honorable title of Japanese highest Go play-er
honte 本手 a proper move(a move is one that is played to reduce the amount of potential in one‘s position)
hoshi komoku fuse 星小目布局4-4 and 3-4 opening
hoshi;seimoku 星 star point;dotted intersection
ikkenkakari 一间挂角 one-space approach
ikken-basami 一间夹 one-space pincer
ikken-biraki 一间拆 one-space extension
ikken-jimari 单关守角 one-space enclosure
ikken-tobe 关,一间跳 one spacejump
ishi 子 stone
ishi-no-shita 倒脱靴 to set up a snap-back
用倒脱靴吃catch him in a snap-back
ji 地 territory
jiko 和棋;持棋a draw(game)
joban 序盘the beginning phase of the game
joseki 定式 formalized series of moves;corner opening
josen 定先 appointing who plays the first move
jozu 强手;上手stronger player
Jubango 十番棋 Ten-games race
Judansen 十段战 Race between two tenduan’s
jun-Meijin 准名人 An honorable title of Japanese higher Go player(lower than meijin)
kabe 壁 wall
kakari 挂角 approach
kake 飞压 to press by a knight’s move
kake tsugu 虎 a hanging connection;tiger mouth
kage-me 假眼 false eye
katteyomi希望对手平凡地回应自以为是的‘好手’self-centered play expecting uninspired an-swersto‘good’moves
keima 小飞aknight’smovejump
kenuki(tenuki)脱先,脱手play else where;play any where else
keshi 消,侵消to weaken
ki 棋 go
kifu 棋谱gamefigure;weichimanual
ki-in(Nihon)日本棋院Japan chess institute
kikashi 先手利 a forcing move requiring an answer
kiri(被)断开cutapart(by…)
kiri-chigai 扭断 cross-cut
Kisei 棋圣 Weichi sage qi saint
kishi 棋士go-player
ko 劫seesaw-fight;atiger mouth(T.M)fight;see-saw;swing;knot
komi 贴子(贴目)compensation of stones
komoko 小目 the3-4point
kosumi 尖,小尖 diagonal move
kosumi-tsuke 尖顶 attachment with a diagonal move
kozai;kothreat 劫材 seesaw-fight threat
kyu 级
kyuho 急所 an urgent point;avital point
large fuseki point;oba大场large point,extension
magari 曲 turning move
magari tsuke 拐头
mannen ko 万年劫 thousand-year seesaw-fight
me 点 point
me 眼 eye
me-arime-nashi 有眼杀无眼 one eye beats no eye
me-gatuchi 眼位 eye space
Meijin 名人 An honorable title of Japanese highest Go player
mekura go 盲棋blind fold go
menjo 棋力证书;免状qualification
miai 见合;各一either-or
mane-go 模仿棋 mimic game
mokuhazushi 目外 the 5-3 point
moyo 大模样the large frame work
myoshi 妙手a brilliant move
nadare joseki 雪崩avalanche;sliding like snow off amountain
nakade 点眼 tospot
Nidan hane 连扳two-stepbending
nigiri 猜先guessing on part of the players
Nihon ki in 日本棋院Japanese chess institute
niken-basami 二间夹two-space pincer
niken-biraki 二间拆two-space extension
niken-jimari 二间守角two-space enclosure
niken-taka-basami 二间高夹high two-space pincer
niken-taka-gatari 二间高挂two-space high approach
nikken kakari 二间挂角two-space approach
nikken-tobe 二间跳;隔二关two-space jump
niren-sei 二连星 Two-stars opening
nobi;nobiru长 to extend;to extend to;solid extension
伸出头 to poke his head out
nozoki 刺 peep;stab
nurui 缓 lukewarm,slack
oba 大场 large point
ogeima 大飞 a large knight’s move
ogeima 大飞挂 large-knight approach move
ogeima jimari 大飞守角 large-knight’s corner enclosure
oki-go 让子棋;授子棋 handicap game;there were handicaps;where handicaps are given
omoi 重 heavy
onadare joseki 大雪崩large avalanche
osae;osaeru 挡 block
oshi 压 pressingmove
oteai段位赛professional promotion tournament;competi-tion to determine the player’s rank of high- grade or grade
oyorrshi 接不归 hotpursuit
poka 恶手 blunder;mistake;oversight
ponnuki开花;(提一子后的眼形)The diamond shape left behind after a single stone has been captured.
ponnuki is worth 30 points 空提一子三十目 It is worth30pointstocatchonestone.
quadruleko;shiko 四劫 a quadruple saw-fight;4-T.M.fight
Ranko 烂柯 Decomposed axe-handle(anothername ofGo)
real ko 本劫 a real seesaw fight
rengo 连棋team go
reverse sente; gyaku sente 逆先手 a reverse initiative move
reverse yose 逆官子 reverse end game point
ryo-atari 双打 double beating
ryo-gote 双方后手 a losing move for bothsides
ryo-ko 双劫 double seesaw-fight
ryo-sente 双方先手 initiative move for bothsides
sabaki 腾挪 making light,flexible shape in order to save group
sagari 立;下立 descent
sandan-hane 三连扳 triple bending
sangen basami 三间夹three-space pincer
sangen biraki 三间拆three-space extension
sangen tobe 三间跳three-spacejump
san-ko 三劫 triple seesaw fight
sanren-sei 三连星 three-stars opening
sansan 三三 3-3point
saru-suberi 大飞伸腿 the monkey jump;the great monkey
sashikomi 去眼 to eliminate eyes
seki 双活 impasse;bothliving;living stones for both sides;mutual alive
sekito-shibori 大头鬼 the stone tower squeeze
seme 攻击;进攻to attack;a potential attack;advance(a-gainst,on,upon)
semeai 对杀失败(胜利)to lose(to win)the race
semedori 收气吃 A situation in which dead stones must even-tually be captured
sen-aisen 先相先 A form of playing first move,in three games the weaker player plays two games first in the order of black-black-white or black-white- black
senban 先番 The weaker player always plays the first stone
sen-ni 先二 A form of playing:in two games the weaker player plays one game first and is given 2 handicaps in the second game
sente 先手an initiative move;a leading hand
shiko 四劫a quadruple seesaw fight
shiai 比赛competition;match
shibori 滚打包收 wrap upin the roll;squeeze
shicho 征;扭羊头l adder;snack;zigzag
shicho-atari 引征 to play a ladder breaker;a ladder breaking move
shido go 指导棋a teaching game
shimari 守角a two move enclosure of a corner
shimbun go 新闻棋赛 newspaper tournament
Shinfuseki;Newfuseki新布局(一般指吴清源与木谷实的新布局)New opening
shini-ishi 死子 prisoner;the dead stone
shinogi 治孤saving an endangered group or stones
shitate 弱手;下手weaker player;lower ranked player
shitatsu 死活life and death
shodan,1dan 初段initial high-grade;No.1 high-grade
shuban 终盘;收官end game;the end of the game;end posi-tion;the closing stages of the game
shudan 手谈 handtalking
Shusaku-ryu 秀策流 the Shusaku style
son 损 unprofitable;losing
son-ko 损劫a unprofitable saw-fight;a losing saw-fight
sotodame 外气outside liberty
sugata 形 shape;formation
suji 棋筋,筋 key point
sume 角 corner;cornerarea(of the corner)
suteru(v.) sute-ishi(n.) 弃子 sacrifice;to sacrifice stones;discard
tagai sen 互先The players play the first move in turn.
taisha 大斜a large knight’smove
takamoku 高目the 5-4point
takefu 双;竹节a bamboo joint
te 手;着move;to make a move
tedomari 最后一手棋the last play
tejun 顺序;次序order of moves;sequence
tengen(taikyoku)天元 center star;heaven star
tenuki 脱先;脱手play else where;play any where else
teokure 缓手a slow move
tesuji 好手;手筋a clever move;an ingenious move
tetchu 铁柱守角i ronpillar
tewari 解剖;手割 dissect
The ko is quite large.大劫a large seesaw-fight
three point nakade 直三a straight three eye-space
to eliminate atari 消除打吃to eliminate beating;to eliminate attacking
tobe 跳;上跳jump(usually toward the center of the board);linking up
touke(corner)托(角)contact move
triple hane; sandan bane 三连扳 triple bending
tripleko;sanko 三劫 a triple seesaw-fight;3-T.M.fight
tsugi 连 connect(at2);the solid connection
tsuke 靠,碰,搭 the contact play;an attachment
tsuki-dashi 冲 to push in;try to break through;to get through
tsume 逼checking extension
tsume-go 死活棋;诘棋a life and death problem
tsume-ko 生死劫all dominating seesaw fight
two-step hane;double hane;nidan bane 连扳 two-step bending
uchikake 封棋;打挂 adjourning a game
uchikaki 扑 throw-in
uchikomi 打入 invasion;toinvade
uchisugi 胜过 overplay
uki-ishi 浮棋 floating stones;stones without abase
usui 薄 thin
usui katachi 薄形 a thin or weak shape
utte-gaeshi 倒扑 snap-back;pitch
warikomi 挖 a wedge between two stones
wariuchi 分投 split;a splitting move
watari 下渡 linking under;to cross over
yomi 读棋 reading;analyzingaposition
yose 官子 endgame point
yose-ko 缓气劫 approach-move seesaw-fight
yurumi shicho 宽气征 a loose ladder
zo kusuji 俗筋;俗手 bad style,a crude move